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Monday, July 14, 2014 |
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They should hire that guy as a tester. Wow. This video was released by Nowise10 back in April... but I totally missed it until now, when scarab pointed it out. It's a collection of 75 glitches in Halo: Reach - some are things you may have noticed, some are things you'd only see if you were breaking outside of the normal playspace. All of them are clearly bugs that SHOULD have been fixed, had Bungie had infinite time and resources. I'm betting that many of them were known before launch... but sometimes you just have to ship it. I love this stuff, partly because it shows how insanely complicated and rich these games are... and how dedicated fans are to finding things that don't work as planned. (Louis Wu 21:44:08 UTC) (permalink) 
A Very Late Halo Bulletin Update Last week, the Halo Bulletin was a little late (it showed up Thursday, instead of Wednesday). That's no excuse for us to be nearly a WEEK late, though... so we're sorry. Go give it a read; it's chock-full of RTX goodness, playlist updates, a Mega Bloks contest, and cool weapon skin screenshots. Read it here, if you'd rather - but read it. (Louis Wu 21:08:59 UTC) (permalink) 
Those stairs were asking for it. Some guy noticed a stairwell that NEEDED the Halo chant... so he provided it. (I don't even mind that he's a little off-key. It's still a cool thing to do.)
(Louis Wu 21:06:16 UTC) (permalink) 
Visualizing the Halo Universe: Round 16 (Summary) Postmortem has compiled the submissions for Round 16 of his Visualizing the Halo Universe project - the entries came late, but they're fantastic! Go look. (Louis Wu 20:25:15 UTC) (permalink) 
Sunday's news in brief:
Saturday's news in brief:
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