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Sunday, June 22, 2008 |
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Product Placement Dave Candland, Halo's lead UI designer (you might know him as Evil Otto), decided to try his hand at guest-stripping for Another Halo Comic Strip - the result is actually quite funny. If ZZoMBiE13 can get enough submissions that conform to his guidelines, a Sunday Guest strip will be a regular feature - but they have to be funny! See? If Dave can do it, you can do it. (Louis Wu 13:47:40 UTC) (permalink) 
Halo 3: the Jock to MGS4's Nerd
Ouch. The New York Times has an article about Metal Gear Solid 4, and the hidden political and philosophical messages that it might or might not contain. (That's not the 'ouch' part.) In discussing the importance of these elements, one of the people interviewed, Leigh Alexander (an associate editor at Kotaku), contended that it's those story elements that are critical to the MGS experience - and used Halo as a counterexample. (That's the 'ouch' part.) Metal Gear Solid, Ms. Alexander said, "has the characters and the narrative, the symbolism and the metaphors, and all of the lore that ties it together," whereas Halo is popular "not because of any of its peripheral elements or anything else about it, other that you shoot people." I guess Ms. Alexander hasn't spent a lot of time around these parts...
(Louis Wu 13:48:33 UTC) (permalink) 
Halo 3 Campaign Kill Count Exceeds World Population
Omega pointed out that as of right now (the critical point was passed sometime late yesterday or early today), the number of kills in Halo 3's campaign exceeds the population on our planet, right now. That's a lot of killing! (Louis Wu 13:48:14 UTC) (permalink) 
Doomsday Part 2 (Act 2)
Smurfa noticed that DigitalPh33r has posted Episode 9, Part 2 (Act 2) of 'Deus Ex Machinima' over at Machinima.com. Lots of action, no dialogue. Make sure you're up on the story before you watch this. (Louis Wu 13:37:00 UTC) (permalink) 
Saturday's news in brief:
Friday's news in brief:
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