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Halo news back Monday, May 10, 2004 Halo news forward

It's doing WHAT?
Dr@Home was messing around with the -console and -devmode commands in Halo Custom Edition, and managed to create a rather... disturbing effect. It's a 7 mb WMP9 movie; you'll want to right-click and save as (or option-click on a mac), because it's not so good for streaming. Update: Mirrored at WWWP, thanks to Uriel. (Louis Wu 19:47:29 UTC) (permalink)

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Yeah, it's May. We know.
Realizing that it was finally closer to NEXT Halloween than LAST Halloween, Sledgefare has posted his pumpkin from last year on the web; you can see it on this page. Not a bad job! (Louis Wu 19:42:22 UTC) (permalink)

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Library Checkout
Saint has put forth a plea for proof-reading and general checking on the soon-to-open Library, an encyclopedia of Halo knowledge housed at psyjnir.org. Give it a read, send him feedback! (Louis Wu 16:51:22 UTC) (permalink)

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Server log analysis
Saw this last night, accidentally closed the window, forgot to go back. rapture points out a thread on the Gearbox forums about a new fan-written application that parses Halo CE dedicated server logs. It's not all that useful as is - but the potential is enormous. Check it out! (Unfortunately, Gearbox's forums are down at the moment, for upgrades... so you'll need to check back a bit later.) (Louis Wu 16:08:59 UTC) (permalink)

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Weekly Update Archive Now up-to-date
We've added last Friday's Weekly Update to our archive - don't forget that search option! Say you noticed that one of the tidbits this week mentioned 'Greg's cool animation system', and you wondered, 'who's Greg, anyway?' Well, a quick search for 'Greg' makes it clear that we're talking about Greg Snook, and your Bungie Stalking just got one step easier. Anything to help the fans! (Louis Wu 11:37:28 UTC) (permalink)

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BBC looks at E3
The BBC News site has put up a story about E3, and what to expect this year; Halo 2 features prominently in the section titled 'Game delays'. (Yeah, we know - it hasn't been delayed.) Margaret Robertson, Games Editor at Edge magazine, is quoted as saying that Halo 2 can still match the splash it made last year, though she doesn't expect to see a playable demo. This is intriguing, given the GamesRadar prediction late last week - since GamesRadar is owned by Future Publishing, Edge's parent, and is often used for the release of web versions of Edge articles. Well, the truth will be known soon enough! Thanks to David Hinchliffe for the heads-up. (Louis Wu 11:16:59 UTC) (permalink)

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Don't All Rush At Once
One One Se7en checks out Halo Babies' downloadable backgrounds - and finds that it can't compete. (On a slightly different note, I realized that I totally missed May 7th, and the latest Archive posting - and nobody told me. I'm pretty sure there are a couple of queued strips; I'll see if I can find time today or tomorrow.) (Louis Wu 09:59:42 UTC) (permalink)

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On The Down Side...
... Master Chief's Suit Isn't Flammable. Halo: Resolution shows that big guns beat Flaming Ninjas every time. (Louis Wu 09:57:28 UTC) (permalink)

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Frontline with Suzie
rockslider points out a new humorous fanfic series he's hosting on his own site; episode 1 of Frontline with Suzie is called 'Just call me Angry' and features an interview with an Elite. Check it out! (Louis Wu 09:53:44 UTC) (permalink)

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Tool becomes more accessible
One of the utilities distributed with Halo CE is Tool.exe, a small app that converts data exported from outside apps (3ds max, for example) to a format that the Halo CE tools can work with. It's command-line driven, though, and some modders are already getting into making it more friendly/useful to the novice. BOLL has created a short document with some of the most common commands, in reference form, so you don't have to dig through the HEK Tutorial for what you need. (This is the sort of document we'd LOVE to add to a full Info section on Halo CE - with permission from the author.) And Stuart has begun work on a GUI for the app, for folks who like buttons more than -options (thanks, Wraith). This is only the beginning! (Louis Wu 09:50:29 UTC) (permalink)

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Tardif talks to Homelan
Homelan Fed talked to Gearbox's Marc Tardif yesterday about Halo Custom Edition and the Halo Editing Kit. There's some really odd info in there - this answer, for example, caught my eye:

HomeLAN - Why was the decision made to not include the single player maps in HaloCE?

Marc Tardif - The primary reason was the massive size of the single player maps. We wanted to make Halo CE accessible to everyone. The larger the file size, the less likely someone will be willing and able to download the file.

Given the community's willingness to distribute huge amounts of data (on the backs of fan-provided bandwidth) in the past, this seems somewhat disingenuous. (There's not even an option for playing them with Halo CE - if a modder creates a campaign level, they're going to have to hack the access for it into the interface; why make this necessary if it's just a size issue?) Nevertheless, there's quite a bit of interesting information in this interview; if you want to see where Gearbox stands at the moment, go give it a read! Thanks to vshields ash for the heads-up. (Louis Wu 09:37:28 UTC) (permalink)

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Casualty Gorge
A new map has been floating around the various Halo boards; it's called Casualty Gorge, and it was designed by Baka, of The Imperium. It's available from the Imperium, or from Halomods, in this thread - it's a bit over 7 mb. It's quite small, and the inside areas are REALLY dark... but it's nicely designed! (It requires Halo CE to run.) Thanks to this guy for the heads-up on our forum. (Louis Wu 09:24:13 UTC) (permalink)

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Sunday's news in brief:

Sunday Susurruses
Fractal Misnomer... or Sonambulent Honkie?

Saturday's news in brief:

And the Polls Begin
Omegathon at the PAX
Ar would be proud
Go, invisi-MC!
Halo Insanity in Chitown
RvB in May's CGW
Keyes Speedrun example
Lookin' for that Orgasmic, Euphoric Triumph


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BC: Video Design Tips
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Nomi's Paper Spartans
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