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Saturday, May 1, 2004 |
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Halo: Ice Fields, re-release Hawk Entertainment has released new versions of Ice Fields: Episode One Part 1. (This was originally released a week ago - but some folks had trouble with the DivX version, Hawk had trouble with bandwidth, and the movie itself was smaller than they wanted. You now have three new options: A 640x480, 40 mb DivX version (hosted by evilburger.net), a 480x360, 35.8 mb QuickTime version (hosted by us), or a 320x240, 21.4 mb Quicktime version (also hosted by us). The old options are still there. Hopefully, there is now something for everyone! (Louis Wu 11:52:36 UTC) (permalink) 
Marc Tardif talks to Gamespy Gamespy has posted an interview with Marc Tardif, Director of Marketing and 3rd Party Relations at Gearbox. There's some good info on what Halo CE (Custom Edition, not Combat Evolved) really is, and how it will be supported. GameSpy: What's the reason behind having a separate .exe for this update?
Marc Tardif: The new software was the method chosen by Bungie / MGS (Microsoft Game Studios) to deploy the things that Gearbox has done to Halo since the game launched. Given the amount of time we've been working on this stuff and given the value of the material that's being released, we are really happy to finally get the software into the hands of Halo PC customers. This, finally, explains the delay in the release of the HEK; it wasn't as simple as 'make sure the HEK works, and put it out there', it was 'make sure all the new features being added (fast shaders, better networking, other multiplayer tweaks) will continue to work properly with HEK-created material'. Halo Custom Edition is, in effect, a whole new ballgame. (Halo CE and HaloPC are NOT compatible; you will not see listings for HaloPC games in a Halo CE browser, and vice versa.) It'll be interesting to watch how this all shakes out! (Louis Wu 11:36:43 UTC) (permalink) 
You've got Questions? Gearbox has Answers. A couple of fans have compiled all the questions and answers from the Gearbox Q&A thread into a single post, for easier reading. There's an awful lot of info in there, so read carefully. This covers questions both about Halo Custom Edition and the Halo Editing Kit; they're separated for ease of understanding. (Louis Wu 11:21:28 UTC) (permalink) 
e So says slim. (Louis Wu 10:57:13 UTC) (permalink) 
I wanna be a mineshaft waxer. Take the night off, miss fun stuff at Bungie.net. Frankie put up a great retrospective on the life of Marty O'Donnell, who turns 107 today. It's an inspiring rags-to-riches tale - well, gassed-canaries-to-loafer-lightener tale, actually - that gives insight into the events that shaped the man who came up with such beautiful music for Halo. Check it out! (Happy Birthday, Marty!) (Louis Wu 10:41:39 UTC) (permalink) 
A mind-BLAM, eh? The Weekly Update this week is at Bungie's own Underground; it's relatively light, but still has some tasty morsels. Frankie's description of 'skimming close to wall surfaces, trying to beat the optical illusion a bump map creates' is so close to how I felt about Halo it's scary. (And this is HALO 2!) Go read. (Thanks, Fuzion.) (Louis Wu 00:02:58 UTC) (permalink) 
Friday's news in brief:
Thursday's news in brief:
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