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Halo news back Thursday, November 29, 2001 Halo news forward

Edge gives Halo a 10
Thanks to Griffon, who pointed out that there's a Halo review in the latest issue of Edge magazine - they rated it 10/10, a score shared by only three other games in the 104-issue history of the magazine. Not too shabby! (Louis Wu 20:17:47 UTC) (permalink)

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Detail rundown at Xbox365
Xbox365 ranks vehicles, weapons, and baddies in Halo (in lieu of a review) - don't read the baddies list if you're paranoid about spoilers, but mostly it's safe. The headline sums up their attitude about Halo: 'I Lost A Week To A Starship Trooper'. Nice! (Thanks to Narcogen, at Rampancy.net, for uncovering this. (Louis Wu 10:08:04 UTC) (permalink)

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Invisible Dream reviews Halo
Invisible Dream has put up their own Halo review - they loved the single-player game, though were a little disappointed with the number of weapons and the frequency and use of vehicles, but are skeptical about multiplay; their overall rating was 92/100. We've added this to our Reviews page. (Louis Wu 10:01:06 UTC) (permalink)

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Coalition of the Ring forms
Relaten Psitir writes to point out that a new Halo clan is on the scene - the Coalition of the Ring. Check 'em out! (Louis Wu 09:55:02 UTC) (permalink)

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New Wallpaper arrives
[SE]X-Com, of Socket Error, has sent in another desktop for our Wallpaper collection. (Louis Wu 09:49:51 UTC) (permalink)

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Joe Staten on gamestate
Joseph Staten, Halo's Cinematics Director, wrote to clarify one of my biggest gripes about Halo - the lack of saved gamestate in cutscenes. It turns out that gamestate (what the game looks like, around you) IS saved... in almost all cases. The few exceptions happen to be the few I noticed. (Figures, dunnit?) From the horse's mouth:

The gamestate right before the cutscene begins almost always remains unchanged (with respect to dead bodies, dropped weapons, decals, etc.) for the duration of the cutscene. In some instances we chose to purge scenes of "garbage" (dead bodies, et al) in order to solve performance issues, but I'd say this occurs in maybe 5% of Halo's cinematics.

The only consistent gamestate "error" during the cinemas is the fact the "Cinematic Chief" only shows up with the assault rifle rather than whatever the Player is carrying. Unfortunately, it would have taken some special code and scripting to rectify this error, and other things were more important--like making our ship date :')

This information (and Marty's information yesterday concerning sound quality on stereo TVs) have been added as footnotes to HBO's Halo review, so that people can see Bungie's response to our concerns. (Louis Wu 02:20:42 UTC) (permalink)

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Wednesday's news in brief:

Potential Spoilers
PA gets tired of Halo
See the sea...
Tamte on Mac Halo
New Fiction to read
New T&R content and JJ interview, coming up!
Hearing Cortana on a stereo TV

Tuesday's news in brief:

HBO reviews Halo
GameKult reviews Halo
More internet options for Halo
The GIA wants to hear from YOU
VE talks to Matt Soell
IGN's Strategy Guide now complete
More pics from the Launch Party


Hot Pages
HBO Gallery Pages
A Fistful of Arrows
Halo 5 Mythic Guide
Halo 4 Mythic Guide
Reach Mythic Guide
ODST Mythic Guide
H3 Mythic Guide v2.0
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HALORama
Articles by Stephen Loftus
BC: Video Design Tips
Video Guide by LordGideon
Nomi's Paper Spartans
Halo 3 Terminals
NSCS Strategy Guide
Aesthetic Artist Interviews
Director Dialogues
Bad Cyborg Movies


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