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Wednesday, September 26, 2001 |
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Xbox poster gallery at TeamXbox TeamXbox has put up a Poster Gallery of Xbox launch titles. The Halo poster is simply a re-alignment of the elements of the box art... but it's still pretty cool. Check it out! (Louis Wu 18:18:26 UTC) (permalink) 
I've got a worm(hole) in my brain Bob loses a recruit, and the Nautilus loses... more. Tursas submits Chapter 11 of his Hermes Trismegistus saga to our Fan Fiction section. What's with that illness? Check it out, and don't forget to leave a quick comment when you're through! (Louis Wu 16:12:06 UTC) (permalink) 
This is a place for carnage. The Bungie folks weren't too impressed with it... but hey, it's the first two-page Halo ad, so we've captured it for posterity, in a readable format. You can take a look at it in small (800x492, 84K) or large (1500x923, 244K) formats... and for those who don't like to squint, there are closeups of the ESRB rating/fine print (800x194, 30K), and the main ad text (800x181, 33K). This appeared in the November 2001 issue of the Official Xbox Magazine. (Louis Wu 01:23:20 UTC) (permalink) 
When Bots go Bad Tyson Green, aka Ferrex, jumps into the 'Why no Bots?' discussion to give a pretty realistic rationale for leaving them out this time around. Would definitely be nicer to have them than not... but it looks like there just wasn't time. Matt Soell goes further, and suggests that their inclusion has been in doubt since the pre-buyout Chicago days... which doesn't bode well for their existence in the upcoming PC/Mac versions. As Matt says, It's not that bots aren't cool, but Halo does not really suffer for lack of them. They were never a key part of the design.
Might make sense to check out the final product before passing judgement on this decision... (Louis Wu 00:11:58 UTC) (permalink) 
More Wallpaper 4 U Martin Kildén Smith sends in a new desktop for our Wallpaper section. Watch your files, easy to lose on this... (Louis Wu 00:11:19 UTC) (permalink) 
Tuesday's news in brief:
Monday's news in brief:
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