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Tuesday, June 27, 2000 |
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There is always a Plan B Matt expands on his comments of last night in this forum post. Once again, it's not a promise to do ANYTHING, but a common sense argument that if the X-box fails, PC/Mac development is always there as a fallback. And while the inference can be made that "since it IS a fallback position, it won't be implemented unless it's needed," this would be just an inference... nothing of the kind has been said. Bungie's official position is still "we haven't made a decision yet." (Louis Wu 19:22:25 UTC) (permalink) 
Marathon's Story scoops Marathon's Story scoops with a concept art pic of new Halo aliens. The pic comes from PCZone Benelux (Dutch gaming mag). D'n'A mentioned this mag on our forums last Thursday and we're working on bringing you the official pics courtesy of PCZone themselves. The mag also features a Halo developer's diary. Lots of meat for Halo starved fans. Head on over to the Story page for a look-see at those fun loving aliens. (Ding 16:26:25 UTC) (permalink) 
Close, but no cee-gar That Wirehead has sharp eyes. He noticed that the thumbnail included in last week's PC Gamer buyout analysis was close, but not the same as, the thumbnail included in last month's Newsweek article. Seems both groups had access to the base material (probably the E3 trailer). Here's the two shots, for you to compare on your own:  |  | Newsweek, May 29 | PC Gamer, June 19 |
Soon, we hope to see the entire trailer! (Louis Wu 13:00:41 UTC) (permalink) 
John Scott comments on John Carmack's X-box comments John Scott of Raven Software commenting on John Carmack's X-box comments atSlashdot said: Cross platform compatibility is exactly what MS do not want. They wantexclusivity to their console, or at the very least exclusivity to their OSes. They will make money from XBox game sales, and do not make any from PC game sales. MS could kill OpenGL support on the XBox for exactly this reason.
While this is a worst case scenario the fact that it IS a possible scenario is scary. (Ding 06:32:23 UTC) (permalink) 
XBox not a requirement It's not gonna happen... but it's nice to know it COULD. In response to a question on our forum about what Microsoft would do if Bungie decided that Halo wouldn't work as an XBox title, Matt Soell said this: This question actually came up when we were discussing the deal. According to Alex, we'd make no friends at MS if we avoided XBox development completely, but we'd have the freedom to do it.
Check the full context here. (Louis Wu 01:25:54 UTC) (permalink) 
Incite Mag to close down Seen at Blue's News: Incite, the magazine that has brought us several of the juiciest Halo bits over the past few months, is closing its doors. Who's next? (Louis Wu 01:17:20 UTC) (permalink) 
Carmack on the X-box Spotted at Halo Vault: John Carmack commented on the X-box over at Slashdot. Here's his first post, and his second. One interesting excerpt, which might explain how Microsoft hopes to compete against PC hardware one year out: The X-Box should be able to keep up for a while, because you can usually expect to get about twice the performance out of a fixed platform as you would when shooting for the broad PC space, just because you can code much more specifically.
Lots more there... interesting thread! (Louis Wu 01:09:42 UTC) (permalink) 
One Total Halo goes down, another comes up Total Halo, once a source of unique Halo news and art, has gone offline. We'll miss you, guys. In totally unrelated news, a new site, coincidentally namedTotal Halo, has come online... not much there yet, but growing. (Louis Wu 00:58:19 UTC) (permalink) 
Monday's news in brief:
Sunday's news in brief:
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