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Thursday, June 22, 2000 |
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Halo ambient lifeform spotted in PCZone Benelux! Kudos to D'n'A for posting more info about the Halo preview in the July issue of PCZone Benelux (Dutch gaming mag). It's going to have a monthly Halo diary featuring new and exclusive never-seen-before pictures and interviews with the designers. Here's how D'n'A describes one of the new pics in the article: There's concept art showing the strange ambient lifeform we saw in the BTV day three movie...the rolling one(maybe it was day four). On it's back there's some sort of jet-engine so it may also be concept are of a still to be shown Covenant race.
Go read the full thing on our forums. Thanks D'n'A. (Ding 15:48:51 UTC) (permalink) 
PCFormat says PC Halo, at least PCFormat Daily, the website of British mag PCFormat, suggests that at the very least, a PC version of Halo is still on the table. Microsoft actually rang us yesterday to give us the bottom line on what's going on. Bungie will *definitely* remain an independent group within Microsoft - getting access to the big M's marketing clout and cash pile - whilst Gates' company gets some top game talent. Halo will still arrive as planned on the PC - but will also be released on X-Box.
No word on Macs... but hey, it's better than X-box only! Thanks to MoBill, who posted the link on our forum. (Louis Wu 15:27:24 UTC) (permalink) 
PCZone Benelux has exclusive Halo pics D'n'A writes to say that the new issue of PCZone Benelux is out, with exclusive Halo stuff. The Red Covenant vehicle firing, a new sniper-rifle-type Covenant weapon, and more. Info as we get it. (Louis Wu 11:34:07 UTC) (permalink) 
Microsoft Games VP Ed Fries tells it like it is! In an interview with MCV NowMicrosoft Games VP Ed Fries gives his views on the Bungie buyout and their "properties". Here's part of the interview: No decisions have been made about which Bungie properties besides Halo will be developed for Xbox. As to whether Halo will be released for PC or Mac, Fries is coy, telling MCV that with the three teams moving to Redmond and work on the games continuing, no official decisions have been made concerning specific platform plans. "Halo isn't the only game we are making for Xbox, but to be honest, we haven't decided which titles in the Bungie library will be released for any specific platforms. We will be deciding that later. I can tell you that one of the main reasons we decided to move the entire Bungie group in-house is that we want to have the entire Halo team close to the Xbox team," Fries says. "We think that Halo has a lot of potential as an Xbox game, or we wouldn't be interested in it. Both teams are excited about working together to make the Xbox a stronger platform."
You can read the full interview here. (Ding 09:27:07 UTC) (permalink) 
It's official no Bungie booth at Macworld Expo. It's official no Bungie booth at Macworld Expo. As reported on MacCentralBungie won't have a booth at next month's Macworld Expo according to CEO Alexander Seropian. They'll be Bungie people there though. MacCentral report: Bungie founder and CEO Alexander Seropian confirms that while his company won't have a booth at the show, it will still exhibit -- Seropian wasn't able to provide specific details, however. "There will Bungie people at Macworld Expo," said the Bungie CEO. "Oni will be shown."
Spotted this on the MS page first. (Ding 08:30:57 UTC) (permalink) 
Joseph Staten to head fourth development team at Bungie As reported on r.net Bungie's Joseph Staten will be moving to Redmond to head a fourth development team that will focus on creating all the cinematics for HALO and future titles. Here's what he had to say: In case you're curious, I am going to Redmond. It's a great opportunity for me. I'll be heading up a fourth development team that will focus on creating all the cinematics for HALO and future titles. If you enjoyed the stuff Marty and I put together in the last year or so, just wait 'til you see what we've got up our sleeves. Metal Gear Solid 2 eat your heart out.
Good to hear. (Ding 08:24:13 UTC) (permalink) 
Fanfest taking shape Syburwolf wrote to Matt Soell with a couple of questions, and got this response: >Will the deal with Microsoft put the games(and thus the Macintosh versions
>:->) into the main stream stores a.k.a. -Walmart, Best Buy- or will it just
>mean an ugly (pardon my bias) Microsoft logo on the box... Also, will you
>be attending MWNY ?
Obviously a big part of the appeal of this deal is Microsoft's
distribution might. Whether or not stores carry the Mac versions of
titles is entirely up to the individual stores; not even MS can force
them to carry titles they don't want to. But we think they'll want to
carry our stuff.
We probably won't be exhibiting at MacWorld NY (although last-minute
miracles have been known to happen) but at the very least some Bungie
folk should show up at the fan gathering there to hang out with Hamish
Sinclair.
-Matt
We got word from Freewill tonight, as well... the location for the fanfest is shaping up. Look for more info coming soon! (Louis Wu 03:07:25 UTC) (permalink) 
PlanetCrap says Worried about a Mac version? So is PlanetCrap. (Thanks to Luxor, of Halo Vault, for the heads-up.) (Louis Wu 03:03:08 UTC) (permalink) 
What does MS REALLY think of Macs? Matthew Rothenberg opines about the message Microsoft is sending to Mac users in an article entitled "Bungie's Mac Ties" on ZDNet. Worth a read. Thanks to Jonathan Haas (formerly of the Myth II team) for the heads-up on our forum. (Louis Wu 00:31:32 UTC) (permalink) 
Mac/PC Halo Dev Petition moved because of demand When we mentioned the petition to keep up Halo development for Mac/PC 6 hours ago, there were 196 signatures on the page. Now, that number has grown to over 6500, and continues to climb. It's moved to a more stable server, to handle the incredible load. If you haven't signed it yet, you might want to consider it. It might have no effect... but it can't hurt to show Bungie (and Microsoft) just how much demand there is for a non-console version of this game. (Louis Wu 00:22:34 UTC) (permalink) 
Exclusive Halo shot An exclusive Halo shot has found its way into our inbox. You can see it here. (Louis Wu 00:21:43 UTC) (permalink) 
Halo HQ back up Stryker writes to tell us that Halo HQ is back online after a brief unscheduled outage. (Louis Wu 00:19:54 UTC) (permalink) 
Wednesday's news in brief:
Tuesday's news in brief:
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