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The Halo Bulletin: 6.19.14by B is for Bravo
06.19.2014 18:30
It's 5:35 a.m. on Monday, June 9, and once again, instead of hitting the snooze button and/or throwing my phone out of my hotel room window, I jump out of bed after hearing my alarm because today just happens to be another exciting day, and one worthy of an early-morning wake up call. Back home, our community, web, and services teams (to name just a few) are hard at work preparing for the announcements that will soon be made at E3. In downtown Los Angeles, I meet up with the away team in an already buzzing hotel lobby. We've been in dress rehearsals since Friday, and this morning we will be on a stage for all the world to see. We cram into a car, and we're off. We are on the way. Frankie is not in the trunk. That is not his knee sticking up. After a few hours of waiting, tech checks, and makeup (mainly for me), we are a few minutes away from the start of the Xbox Media Briefing. Several members of the team hang outside with Halo fans just before the doors open. Inside, the dressing room houses about ten 343'ers, and at the start of the show, everyone except Dan, Bonnie, Eric, Mason, and myself heads into the show to take their seats. The five of us hang behind, anxiously watching the show on a small TV as we wait to take our positions for Halo's portion of the presentation. With each trailer and round of applause, we get closer and closer to announcing what's coming this year and beyond for Halo. Yup, we're excited.
Last minute shenanigans before showtime. With a few minutes to go, we're called into our places, and catch the last few moments of the Fable Legends demo. Excitement shoots through me, and just as the iconic music begins, I check Twitter, and it is indeed blowing up. We head out to the stage to show off Halo: The Master Chief Collection and Halo 2: Anniversary for the first time.
The world's first look at Ascension in Halo 2: Anniversary. I wrote a bit about how honored and humbled we were to be a part of this announcement in the first E3 blog post last week, and we couldn't be more excited about this project and the journey that lies ahead, and we're glad to hear that many of you are excited as well. Immediately following the Xbox Media Briefing, and each day since, we've been flooded with tons of questions regarding Halo: The Master Chief Collection and more. So this week, I took to the forums to answer a bunch. Check 'em out below! Halo: The Master Chief Collection Community Q&AQuestion: Will Halo: The Master Chief Collection be available for download on the Xbox One Marketplace? Q: What about the new H2A engine for multiplayer? Will the Anniversary maps be included in the Halo 2 rotation? Q: Can you clarify what's going on with control schemes? Q: Will there be updates to the way menus/settings are navigated? For example, being able to change settings in a custom game lobby, etc.
Q: What version of Halo 2 will be included? Is it "pre-patch multiplayer?" Q: How exactly does matchmaking work? Will there be a filter or something that allows me to play just Halo 2 matchmaking? And so on for the other games. Q: Will you be adding a spectator mode to The Master Chief Collection? Q: How will armor permutations work across all games? Will everything be unlocked from the start? Q: How's Backwash from Halo 2 running? Q: How long has The Master Chief Collection been in development? Q: Will Forge for The Master Chief Collection be a 'unified' experience or will there be a separate Forge application for each applicable Halo title? Q: Is there going to be Join-in-Progress for any of the games? Q: Will Halo: The Master Chief Collection include all the multiplayer maps from Halo 1&2 on the PC? A: Halo: The Master Chief Collection features every multiplayer map ever released in Halo 1-4; on console and PC. Q: Will each game have their original individual title screens? Q: Will Halo 4 have the complete Spartan Ops? Q: Who is better at Halo: CE, you or Quinn? Q: Will we be seeing terminals or things like them in the anniversary edition of Halo 2?
Q: Will there be a PC version of Halo: The Master Chief Collection at some point in the future? Q: How will searching for Ranked vs Social playlists work? Q: Could The Master Chief Collection be developed on Xbox 360? Q: Can we still play local co-op and campaign?
Q: If The Master Chief Collection is purchased digitally, will we still have access to the Halo 5 beta? Q: Will stats from the previous games (i.e., Rank, Armor, Commendations, K/D etc) carry over to the new titles? Q: When will we see more multiplayer gameplay for Halo 2? Also more of the re-imagined maps? Q: Will Halo 2 Anniversary offer the old handicap system (minor, moderate, severe) for custom games? Q: Can I play as an Elite? Wort wort wort! Q: Will Halo 2: Anniversary have button combos, such as BXR? Q: Which six Halo 2 maps are being remastered? A: As you know, we revealed Ascension at E3 - stay tuned for news on the other five maps starting this summer! Q: In the E3 game demo for H2A we saw the return of a few medals from Halo 4. Were those placeholders or will Halo 4's medals be present in H2A's multiplayer? Q: Would you guys consider doing community events where you play with the community? Q: In Halo: Combat Evolved, will the option to create names only be in LAN mode, or will we be able to do the same on Xbox Live too? Q: Will you be tracking game statistics for Halo 1, 2 and 3? If so, will they be separate and viewable on Halo Waypoint? A: We aren't revealing all details just yet, but yes, Halo Waypoint will support stats for all games. Screenshot Spotlight: Ghost
Two weeks ago, we turned the spotlight on the black and white. Take a gander at the following Ghost screenshots, and maybe even find inspiration to make your own. For your chance at being in the next spotlight, take a screenshot that features a LightRifle and then tag it with "LightRifle" and "Halo Waypoint," and maybe, just maybe, yours will be featured in the next Halo Bulletin! And with that, this week's Bulletin comes to a close. I'm sure you've still got some questions, and in the near future, we'll have more answers, details, screenshots, and more. Until next week, |