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Frankie's Bungie Updates - Search results for Greg's cool animation system

Sunday, May 09, 2004
Butcher Bray

Butcher has been making sure we can do all the stuff we're committed to doing! One problem he pointed out with Halo One is that when you're the Master Chief, you face your head, point your weapon and turn your feet in the same direction when you run. The end result is that from a distance, a sidestepping player appears to "slide." This is especially noticeable after a player death, when you view the action from the brief "afterlife" cam.

So Butcher has connected Greg's cool animation system to the player control system, and now that little animation problem is all but eliminated. It seems like a small thing but it makes a heck of a difference when you're watching a lot of characters on screen at once, and it works brilliantly when Chief transitions from walk to run.

And for this E3, Butcher's looking forward to Full Spectrum Warrior and Riddick.



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