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August 1, 2000 Link to this post

GameCenter discusses the Xbox
GameCenter put up an article with some more details about the Xbox yesterday. They're ramping up development right now:

"We shipped our first XDK, which is the software development kit for developers," explained Bach. "By the end of the summer we will have shipped over a thousand of those to well over 200 developers that will be working on the project in various ways. That's a big milestone for us, because that's the tool that people are going to use to start creating these games. The first XDK is basically a PC development system, very much like what most people do when they start. And then over time that XDK will migrate into a full console system, which will be the full Xbox, as we complete all the components."

The HBO Spin: with development actually occurring on a PC (at least at first), it's possible that the gap between the Xbox version and the PC version might be less than people thought. Thanks to TomeOne for the heads-up. (Louis Wu 21:31:31 UTC)



July 31, 2000 Link to this post

The Halo SETI Marines gain 6 new recruits
Whoa! The Halo SETI Marinesgain six new recruits over the last 24 hours bringing the total team count up to 472 marines. Looks like we're heading for thatbig 5 double aught... soom(TM). Hopefully we should start to see some more climbing in the SETI team ranks. Put your computer's idle time to good use join the Halo SETI Marinesand help in the search for Extraterrestrial Intelligence. Remember if you haven't already updated to Version 2 of the SETI@home client please do so since units from older clients might soon be refused. (Ding 15:17:27 UTC)



July 30, 2000 Link to this post

Help us update our FAQ
What do you want to see in our FAQ? Mark "Mr FAQ" Levin wants your help in updating our Halo FAQ. He's started a thread in our forums for your thoughts and ideas. Help Mark to help Halo fans. All additions will be fully credited. (Wirehead 13:16:13 UTC)



July 26, 2000 Link to this post

Battleground: Halo returns
Battleground: Halo returns with a redesigned look. White and blue is in and they've started a new fanfiction series titled "Retaliation"by Patrick "Defcon" Palmer. Pax. (Crux Fidelis 06:38:29 UTC)



July 23, 2000 Link to this post

New Craig Mullins art posted
Craig Mullins, who got his start in the BungieVerse with his Marathon art, has continued to create astounding artwork for Bungie. He started to do some Halo art... but apparently, it wasn't in the right direction. He's sent us an early drawing... not the Halo that we have today, but we love it anyway! (It's on our Miscellaneous Art page.) (Louis Wu 19:03:16 UTC)



July 17, 2000 Link to this post

Sierra's PR says Tribes 2 buries Halo
|CARNYL| sends word of an interview with Lee Rossini, Brand Manager at Sierra Studios, over at Tribal War. Lee is in charge of all the marketing for Tribes 2. When he was asked,

"Okay. It's time for a practical exercise in marketing. I'm a fan. You're the marketing expert. Convince me why I should purchase Tribes2 over HALO."

he answered with some information that might or might not get under your skin.

Well...for starters, each game has their own strengths..the Halo marketing person can point out things about Halo that we don't have just as easily as I can do the same about Tribes 2. That being said, I think there are some very cool things about Tribes that should be mentioned when it comes to choosing it over any FPS action title. First, Tribes itself was truly an innovative title..it redefined team-based multiplayer action. Second, Tribes 2 will be even more revolutionary. Dynamix is putting together a game that is designed from the start to build community.and teamplay. With the in-game and out-of-game communications features, killer community building tools, and awesome teambased play, Tribes 2 will be the ultimate team-based action title. Third, we should have at least 50+ players in the game at once. Nobody is doing what these guys (at Dynamix) can do..yet.

You make the call... will Tribes 2 beat Halo for the "ultimate team-based action title" moniker? (Louis Wu 19:09:47 UTC)



July 15, 2000 Link to this post

New art from PCZone Benelux
Our agent in Holland was finally able to get his hands on the PCZone Benelux July 2000 issue, which contains the first of a multi-part Halo preview. We're still working on permission for the full scans (and a translation), but there were a few new bits of concept art in the spread, including some drawings of the monkey-like creature first seen in the bTV day 4 footage, and a very nice early sketch of the dropship, done by Marcus Lehto. (Yes, we asked about these.) You can find these on the Magazine Shots page of our screenshots section. (Louis Wu 01:52:52 UTC)



July 14, 2000 Link to this post

bungie.com and bungie.net down for the move
The move is underway! Both bungie.com and bungie.net are currently unreachable... this almost certainly means the machines are physically on their way to Redmond. Here's hoping the move goes smoothly, and that everything's back up and running soon! (Flashback noticed b.com down about 4 hours ago... so they started pretty early in the morning.) (Louis Wu 15:34:58 UTC)



July 13, 2000 Link to this post

New Halo screenshots!
New Halo screenshots! Woohoo major kudos to edge (again!) for pointing us to a new Halo preview at CDmag which has some very high quality screenshots including the new alien. There's also a shot of the Halo marine driving the jeep! Woot! (Wirehead 07:31:59 UTC)



July 10, 2000 Link to this post

Halo SETI Team 7-day stats posted
The Halo SETI Marines are back in full force! Over 2600 units crunched this week, with a total of 17 new names on the list. Welcome back to DarthFlounder and Lithion (and thanks to max.max for getting them back!), and a big hello to all the folks who've entered the top 400, plus Carnage, Kytis, Ape Man, Porter, Savage, and crazy_bob_15. Welcome, too, to Banzif, who has started up another client, and will likely be climbing quickly over the next few weeks. TidBITS is still looming in that 46th spot... can the Marines grunt their way through? Check the 7-day stats for all the details! (Louis Wu 15:10:13 UTC)



July 10, 2000 Link to this post

Cov needle gun modelled
Ian "I can't stop modelling" McConville has pumped out yet another Halo weapon model. This time, it's the Covenant needle gun, first seen in the E3 trailer, and most recently in the August issue of PC Gamer. Check it out! (Louis Wu 01:47:35 UTC)



July 9, 2000 Link to this post

Wallpaper page updated
Thanks to Damien Fransolet, who updated his desktop pic to conform to standard screen resolutions. There are now three flavors to choose from on our Wallpaper page! (Louis Wu 14:40:32 UTC)



July 8, 2000 Link to this post

High quality scans from PCG
The night for screens, it seems. The August issue of PC Gamer contained a number of screenshots that have already been scanned on other sites... but a couple were missed, and the quality of the rest did not really do the images justice. We've rescanned all of them, and placed them on our Magazine page in the screenshots section. Of particular interest are the shot of the needlegun, and the concept drawing of the elite covenant. (Louis Wu 02:14:33 UTC)



July 7, 2000 Link to this post

How do you outfox the Halo FoX clan?
Koen De Paus informs us of a new Dutch Halo clan called FoX. As you may remember the Dutch got an amazing Halo scoop in the latest issue of PC Zone Benelux. New Halo screenshots and some concept art. We'll be bringing you that as soon as we get permission. (Ding 17:24:30 UTC)



July 7, 2000 Link to this post

NextGen shot a mirror of a PCG shot
Seems we flubbed. The screenshot we mentioned last night does NOT show a gun we've never seen before... in fact, it's not even a shot we've never seen before. The same shot, mirrored, was in the PC Gamer spread recently upped to the R.net Hotline server. Here they are, side-by-side:

PC Gamer, August 2000NextGen, August 2000

If you're not convinced by the thumbnails, check out the full versions above. We hope to bring you better scans of the PC Gamer material soon. An interesting tidbit: both mags are part of the Imagine family, which would explain why an image that didn't show up in any released movie is in both places. (Louis Wu 13:57:26 UTC)



July 5, 2000 Link to this post

New alien in Computer Games Magazine 117 August 2000
Another new alien? Kudos to Davin for spotting what's looks like a new Halo alien in Computer Games Magazine. We'll let Davin tell it:

I just got a copy of Computer Games Magazine No#117 August 2000 www.cdmag.com. There is a good 5 page spread in there about HALO. The most interesting thing however is that page 39 shows a totally new alien I haven't seen in any of the videos or pictures. He almost looks like an alien knight. He has 5 large tapered spires rising up from his back pointing upward at an angle (2 on each side with outter most 2 being a little shorter with one in the center). He is very stout looking and has a solid looking redish orange shield mounted on his upper left shoulder, and another large oblong shield in his left hand which covers a good portion of his body and is somewhat rectangular with the edges cut off. The alien looks very cool. Almost has and anime look to him. Hope this helps! You gotta get a screen of it.

We'll try to bring you this ASAP. If anyone can grab a scan in the mean time please send it into us. Thanks. (Ding 10:58:00 UTC)



July 4, 2000 Link to this post

More trailer grabs at SpieleCity
Picky draws our attention to another Halo review, this time at SpieleCity, a German gaming site. This one contains quite a large number of screenshots from the E3 trailer, so if you're having trouble stomaching the huge download, this is worth a look. (Louis Wu 22:41:44 UTC)



July 2, 2000 Link to this post

High PC Gamers scan at Battleground Halo
Battleground Halo has upped two higher quality scans from the Halo preview in PC Gamer Aug2000. You can now get a clearer picture of the new red Covenant craft and the Covenant sniper rifle. Thanks BGH. (Ding 09:47:15 UTC)



July 1, 2000 Link to this post

Halo SETI Marines drop two places from #46 to #48
Dink! The Halo SETI Marinesdrop two places from #46 to #48 in the Battle of the Teams. While we've got 436 recruits we've also lost some big crunchers. Banzif is the latest to stop crunchin'. Unless we get more marines crunchin' units we're going to start losing out big time. Don't let the team down... crunch a unit today tomorrow it could be you! (Wirehead 16:35:14 UTC)



July 1, 2000 Link to this post

Xbox technology-head speaks!
Xbox technology-head, Seamus Blackley, discusses console hard drives and why developers are having an Xbox love affair in an IGN Xbox interview. Here's a snippet:

IGN Xbox: Did you have the same problem convincing developers of themerits of the Xbox that you did convincing the general public?

SB: No, I think that the main problem with consumers is that, to date, we have been primarily talking with developers. And the problem is talking to consumers and saying 'because the platform is so great for developers, and because they like the platform so much, you're going to see better games, and therefore you're going to be happy.' And that's kind of an awkward message to get out. Our decision all along has been to let the games speak for themselves, so as you start seeing games coming out, and we start to announce developers, and you start to see samples, that's when we're going to start talking to gamers, and talking to consumers about what it's going to be like. One of the things that we're very shy to do is over-hype Xbox at all. We have a very strict policy of under-promising and over-delivering, so we're not going to talk about how great it's going to be until we have something to show you.

(Crux Fidelis 14:55:33 UTC)



July 1, 2000 Link to this post

Game Guru: Reflections on Bungie and Microsoft
Nate Birkholz airs his views on the situation between Bungie and Microsoft in a MacCentral article called Game Guru: Reflections on Bungie and Microsoft. Here's a great quote:

Large publishers are, by nature, somewhat conservative, and they prefer to maintain a healthy measure of control. Most developers hear at first that things aren't going to change, but then the corporate babysitters, excuse me, "representatives" show up, and things start a slow slide. Other developers have successfully resisted the tides of change in similar situations, but it is exceedingly difficult. As a friend of mine at another company said months after his company were acquired by a large publisher, "My wife said she liked me just the way I was at first, and that she wouldn't try to change me; next thing I know I don't have season tickets to the hockey games anymore, but I do go to the symphony a lot, and my Camaro became a minivan."

The article is well balanced though with some serious comments about Microsoft's role, "killer apps", the loss of good friends. (Ding 09:44:16 UTC)



July 1, 2000 Link to this post

Halo movie screenshots
Haven't grabbed the Halo movie yet? Then never fear Bravehamster is here! Kudos to Bravehamster who sends the following good news:

I brought the E3 halo movie into WMP and managed to get 30+ screenshots taken. Some pretty good ones in there, got all the major points of interest. Anyways, here's the link, for your readers who don't have the bandwidth to download the whole movie:

http://www.bravehamster.com/halo/

Nice work. :) (Wirehead 08:17:46 UTC)



June 27, 2000 Link to this post

Close, but no cee-gar
That Wirehead has sharp eyes. He noticed that the thumbnail included in last week's PC Gamer buyout analysis was close, but not the same as, the thumbnail included in last month's Newsweek article. Seems both groups had access to the base material (probably the E3 trailer). Here's the two shots, for you to compare on your own:

Newsweek, May 29PC Gamer, June 19

Soon, we hope to see the entire trailer! (Louis Wu 13:00:41 UTC)



June 24, 2000 Link to this post

Story page shirts available only at fanfest
Man, that Crux... first he's off by an order of magnitude on the petition (understandable, he's using a 9" screen, and has it set to 1600x1200), now he gets the Shirt Story wrong. Seems the Story page t-shirts aren't sold out... they aren't sold, period. Jon Chang isn't allowed to sell them by mail, so you HAVE to come to New York and buy one at the fanfest. Hope this straightens things out. (Louis Wu 20:26:09 UTC)



June 20, 2000 Link to this post

HL Chat with Max on R.net
The Question and Answer session on Rampancy.net's Hotline server got off to a rocky start, but eventually settled down. We missed the very beginning of the actual questions, but we managed to record a large chunk of the discussion. There are some interesting tidbits in here. Visit irc channel #bungie (on EFNET) for another go-round. Thanks to Max, for his graciousness! (Louis Wu 00:46:43 UTC)



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