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Showing results 326 - 350 of 4258 matches

May 20, 2013 Link to this post

The Story of Perdita - coming to life with your help!
Wow, this is pretty cool. If you followed ilovebees, the ARG that was used as part of Halo 2's marketing campaign, you might remember Perdita - the character created by the AI Melissa to help her deal with the predicament she found herself in. Curt Stewart is an independent filmmaker who has decided to bring Perdita's tale to life... as an animated film. (He's posted a couple of vines - one | two - so that you can see where he's going with this.) He can't do it alone, though - so he's turned to Kickstarter to let you help make this happen. Swing by and listen to the why and the what - and if you can throw in your help, he might just be able to bring this tale to the masses! (Time is of the essence - this kickstarter has until May 23 to get funded. That's less than 3 days from now!) (Louis Wu 18:58:26 UTC)



May 16, 2013 Link to this post

Halo HORSE 127
The AchievementHunter office tournament continues - there are now so many people working there they have some 'pre-Tournament matches' to just get to the starting line. The Martinizer faces off against Kerry in one such prematch - go see who takes the slot! It's available on both AH.com and YouTube - thanks, Nikko B201. (Louis Wu 21:03:12 UTC)



May 13, 2013 Link to this post

GH Top 10 Screenshots - April
Grifballer oObex picked 10 spectacular screenshots for GrifballHub's Top 10 April Screenshots feature - beautiful stuff. Bonus - a painful-looking desktop! Thanks, Goosechecka. (Louis Wu 21:38:46 UTC)



May 13, 2013 Link to this post

Monitored by 16807-Jubilant Matrimony
Kotaku highlighted an absolutely amazing wedding ring that one of their readers had custom-made for his upcoming wedding. I think they're just getting started... (GrimBrother One 18:51:33 UTC)



May 10, 2013 Link to this post

Podtacular Episode 366 Keeps That Competitive Edge
Podtacular recently interviewed the Arena Gaming League to discuss not only how it got started, but also what the AGL brings to the table to keep competitive Halo alive and strong. Also discussed were a few details on the upcoming AGL7 and AGL Wired, as well as the future of competitive Halo in general and the crew's initial thoughts on the latest weapon balancing. Go and check it out! (GrimBrother One 16:43:24 UTC)



May 9, 2013 Link to this post

@HaloCharts Twitter Stats Service
Firestream let us know of a new Twitter-based stats service - you can send a tweet to @HaloCharts with a message that reads

#halo4stats YourGamertagHere

you will receive a reply with the stats of that gamertag. (He provided a screenshot of an example tweet, if this isn't clear enough.) Pretty cool! (Stats include your current Spartan Rank, number of games, K/D, and top CSR.) (Louis Wu 19:02:46 UTC)



May 3, 2013 Link to this post

Halo Bulletin 5.1.13
Yes, late again - leave me alone! This week's Halo Bulletin is brought to you by the letter 'B' for Bravo - that means there's a ton of Halo 4 gameplay news to dissect, including Walshy's recent visit and playtest at the studio and details regarding weapon tuning. There's also a pretty infographic for the CSR challenge and a breakdown of next week's matchmaking update. The bulletin closes out with some stylish looking screenshots of Daybreak. Go read! Thanks, Grim. (No local version yet, we'll let you know when it's up.) (colindosaj 21:44:51 UTC)



May 2, 2013 Link to this post

Yeah, Games ARE Art
ElzarTheBam pointed out FYeah JLBiggs' gaming screenshots Tumblr - its' a collection of beautiful screenhots taken from almost any game you can think of, including Halo (mostly Halo 2 and Halo 3.) Gosh, Halo 2 is still really easy on the eyes. Go look! (colindosaj 17:04:29 UTC)



May 1, 2013 Link to this post

Takedown: Project Lawson - Halo CE SP Project
MatthewDratt dropped by the forums to share news of a new single-player project for Halo: Custom Edition called Takedown: Project Lawson. His project will feature voice overs and cinematics and is currently looking for voice actors to help him finish. If you're not the voice acting type, but just want to know more, Matthew provided plenty of links to screenshots and videos of the project. Neat - go check it out! (colindosaj 21:45:43 UTC)



April 24, 2013 Link to this post

Halo 4 Mythic Difficulty Guide - The Kickoff
It's been more than two years since The Tyrant created a written guide to playing Halo at its most challenging... but he's back, with the start of a new series. As we've done with his Halo 3, ODST, and Reach guides, we're hosting his Halo 4 Mythic Difficulty Guide - and the basic info, plus the first level, Dawn, are already online. Swing by and dig in to the wealth of information he's provided - using this guide, you should find it possible to beat Halo 4 with all skulls on! (Louis Wu 16:10:03 UTC)



April 23, 2013 Link to this post

An Intro To Green Screens in Halo 4
cruellegacy was kind enough to make a Halo 4 green screen 101 video - he shows you what you need to know to get started making neat Halo green screen video clips and machinima. The possibilities are limitless. Go watch! (colindosaj 22:22:01 UTC)



April 22, 2013 Link to this post

Grifball at RTX - an oddball's throw away
The GrifballHub Kickstarter project, to fund a booth at RTX in July, has reached its initial goal and its first two stretch goals... and it's only $900 from hitting its final stretch goal. If it reaches $4400 before Thursday, there will be playable Grifball at RTX! Go toss a couple of bucks into the pot. Thanks, Kal! (Louis Wu 20:50:36 UTC)



April 19, 2013 Link to this post

Halo Bulletin 4.17.13
Yes, it's a day late - can't you give a guy a break? Anyway, this week's Halo bulletin is filled to the brim Halo news - there's plenty of juicy info detailing weapon tuning, a recap of AGL Nashville, info on next week's matchmaking update as well as a look at Strongside's UNSC-themed Ford Raptor (lucky!) The bulletin closes out with some mighty fine looking Halo 4 Grifball screenshots. As always, there's a low-calorie local version. Thanks, Grim. (colindosaj 08:28:56 UTC)



April 17, 2013 Link to this post

Flood Map Collection 01
FyreWulf dropped by to share some screenshots of a bunch of Flood maps he created - go check 'em out! (colindosaj 09:00:01 UTC)



April 11, 2013 Link to this post

Halo Bulletin 4.10.13
GrimBrother One pointed out that this week's Halo Bulletin is live - there's plenty of Halo goodness to be had, including info on the CSR and Spartan Ops Challenges (as well as tips to help you rank up and win stuff), CSR statistics, new Halo avatar gear, weapon balance details, and Halo 4 DLC sales. There's also a handful of slick Halo 4 screenshots to close out the info dump. A local version is available too. (colindosaj 06:56:52 UTC)



April 8, 2013 Link to this post

Will You Be an Angel for Grif Today?
Kal stopped by with a new plea for donations... wrapped in a funny vid. Go watch, then toss 'em a few bucks to make that last Kickstarter stretch goal possible! (Louis Wu 19:23:17 UTC)



April 8, 2013 Link to this post

Madness and Modification
TTL Demag0gue has posted the latest Reclaimer - we're starting to get an idea of what Ferial had in mind for the Precursors! (Louis Wu 17:31:28 UTC)



April 5, 2013 Link to this post

I Heard You Like Halo...
so ABakedReubenTV decided to put Halo 4 in your Halo 3 by using the Forge Island green screen. Pretty convincing if you ask me - I laughed at the man cannon part, though. Thanks, NobleGundam. (colindosaj 09:37:38 UTC)



April 3, 2013 Link to this post

UNSC Emblem Render Desktop
Firestream whipped up another awesome looking desktop - I don't want that on my screen, I want that on my DESK. Someone get on that. (Louis Wu 20:30:32 UTC)



April 2, 2013 Link to this post

Grifball's gonna be at RTX
GrifballHub has launched a Kickstarter to fund a Grifball booth at RTX - and their initial goal of $1600 was met in 2 days! They've got some great stretch goals set up - swing by to see 'em, and help 'em get there! (Louis Wu 16:25:40 UTC)



April 2, 2013 Link to this post

Going Green with Greenskull
Greenskull sent word of his Forge Island green screen experiment - he captured some pretty amazing visuals. Wow, it has only been a few days and people are already doing awesome things with the green screen! Go watch. (colindosaj 09:25:19 UTC)



April 2, 2013 Link to this post

Playtime Forge Island
cruellegacy let us know about the latest Playtime video - Warren and Cobra discover the magic of the Forge Island green screen. It was only a matter of time before Epic Sax Man found his way into Halo : /. (colindosaj 09:23:27 UTC)



March 27, 2013 Link to this post

343 Industries Talks at GDC
The 2013 Game Developers Conference is in full swing, and 343 Industries has posted the talks they'll be participating in (or have participated in, in one case) on Halo Waypoint. There was one talk yesterday (it was a postmortem of Forward Unto Dawn, the webseries - our own community member, Postmortem, posted a funny screen grab from the talk), there are two more today, and there is one each on Thursday and Friday. Read the schedule - and if/when we get actual content, we'll let you know! (Louis Wu 14:04:52 UTC)



March 26, 2013 Link to this post

Forward Unto Dawn Podcast, Episode 11
The crew from Forward Unto Dawn have released a new podcast - this one focuses on Silentium. The start is spoiler-free, so if you haven't finished the book, you can at least get a taste! Thanks, davidfuchs. (Louis Wu 18:09:33 UTC)



March 25, 2013 Link to this post

Onslaught - A gametype to remember
pete_the_duck informed us of Onslaught, a new gametype he's been working on. It's an Infection variant, where the Zombies are in Mantises, and the Survivors have Railguns. I played this a few nights ago - and it's a blast. (Literally.) There are lots of cool assets to go along with the map/gametype: Hedgemony took a bunch of screenshots (which are, as is the norm with Hedgemony screenshots, simply stunning), CruelLEGACEY whipped up a trailer showing off some great action angles, and pete himself put together an episode of Forge with Pete showing how the game works, and what lengths he went to to ensure that it's fun. I'm here to tell you - it's fun. (Unless someone on your team has a totally broken mic. Then it's not fun. Well... the game is still fun, but you can't really enjoy it.) (Louis Wu 20:46:44 UTC)



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