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Bungie/Halo-Related Interviews

A number of Bungie employees and related persons have been interviewed over the years about Halo - here, then, is a compiled list of those interviews. In cases where the interview is no longer available at the original site, we've endeavored to make it available here.

Subject Interviewer Date Comment
Marty O'Donnell Music 4 games 5 Dec 02 Discussion with Aaron Marks
Jaime Griesemer PlanetXbox 13 May 01 Developer Diary 1
Jaime Griesemer PlanetXbox 20 Jun 01 Developer Diary 2
Jaime Griesemer PlanetXbox 29 Jul 01 Developer Diary 3
Max Hoberman Rampancy.net 18 Jun 00 Fan interview on R.net hotline
Marty O'Donnell Score Central 2 Nov 01
Marcus Lehto Tru7h & Reconciliation 21 Jan 02 Halo Art Director
Mat Noguchi Tru7h & Reconciliation 25 Sep 02 Discussion with the Halo tools programmer.
Marty O'Donnell/Jay Weinland Tru7h & Reconciliation 12 Sep 02 Part 2 of a 'Making of the Halo 2 Trailer' discussion.
Joe Staten Tru7h & Reconciliation 3 Sep 02 Part 1 of a 'Making of the Halo 2 Trailer' discussion.
Jason Jones Tru7h & Reconciliation 17 Jan 02 Fan Interview
Rob McLees Tru7h & Reconciliation 12 Feb 02 Fan Interview
Juan Ramirez Tru7h & Reconciliation 18 Feb 02 Bungie Sculptor
Jen Taylor Tru7h & Reconciliation 5 Feb 02 Voice of Cortana
Doug Zartman Tru7h & Reconciliation 17 Feb 03
Curt Chiarelli Tru7h & Reconciliation 19 Feb 03 Sculptor responsible for Halo Action Figures
Marty O'Donnell Tru7h and Reconciliation 8 Jan 03 Bungie Store Merchandise discussion
Chris Carney Tru7h and Reconciliation 30 Jan 03 Another in the series of Bungie employee profiles
Randy Glass Unknown Player 16 Feb 02 Warthog Jump creator
Matt Soell Voodoo Extreme 26 Nov 01
Marty O'Donnell Xbox.com 18 Feb 02
Bernie Freidin Xbox.com 31 Dec 02 OTN; Local copy
Shikai Wang Xbox.com Australia 22 Jan 03 Interesting insight on Bungie's interview procedure
Marty O'Donnell Xbox.zone 13 May 02 Site is framed - hunt for it
Marty O'Donnell Xtreme Gaming Radio 15 Dec 02 Streaming Audio - 36 minutes
OTN: Off The Net - no longer available at the original site. In most cases, we did our best to keep the original formatting consistent, while removing ad banners and other ephemera.
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