Those Camera Types

On November 16, 1999, Incite gameXpress released a screenshot of a Halo marine holding a flamethrower. What became far more interesting, though, were the blurry words in the bottom left corner of the shot. "camera" was clearly readable... was this a hint to the viewing system in Halo? The analysis started pouring in.

Sanctorum sent us this graphic showing what he can make out from the text.

Brian quickly suggested that "I think Sanctorum missed some letters in his picture of the flamethrower. The second word makes much more sense as "orbiting".

Patrick Gierke sent us this:

Date: Tue, 16 Nov 1999 18:44:15 -0500
Reply-To: pgierke@UDel.Edu
From: Patrick Gierke 
Subject: GSX Image4.jpg
MIME-version: 1.0
Status: R

I thought that you may be interested in my findings regarding the 
camera views that appear in the GSX Image4.jpg picture.

After running the GSX Image4.jpg through some color adjustment and 
constrast filters in Photoshop, I came up with the following:

by assuming that the character widths would be approximately equal, I 
came up with the following (question marks are unknown characters): 

first person camera
???o?ing camera
?????? camera

Note that the 'o' in ???o?ing camera could also be an 'a' or other 
round letter.
Also note that I'm fairly confident that the last camera view is 
composed of six letters.

My initial guess as to what it *could* really be:

first person camera
rotating camera
action camera (no clue here, but it would be cool if there was an 
automated 'action' cam like Flacon 4 and Myth/Myth II!)

I've included the portion of the image (already filtered) so that you 
can see for yourself, if you'd like.


Patrick Gierke (a.k.a. Electric_Sheep)

David Williams writes:

Date: Wed, 17 Nov 1999 11:27:55 +1100
From: David Williams 
Organization: ATMOS Software Productions
X-Accept-Language: en,pdf
MIME-Version: 1.0
Subject: Text on new pics

I think that a reasonable guess for the first two would be;

1st person camera
orbiting camera

They're standard 3D camera angles.  I use one of them in an OpenGL title
I'm working on now.

I'll see if I can nut out what the last one is...

all the best,

Dafydd Williams
ATMOS Software Productions


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