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May 4, 2001 Link to this post

The start of a new fan fiction
Well, almost buried in the 100-odd posts of the most amusing flamewar to happen on our forum in a long time, Anonymous Coward has posted the first four paragraphs of what he calls 'Work in progress...'. I'm gonna hold off adding it immediately to the Fan Fiction section, in the hopes that he'll add to it first - but it's a pretty nice start, go read it! (Louis Wu 01:22:58 UTC)



May 2, 2001 Link to this post

'Wanna see my smiling jeep...'
arcarsenal dropped us a line to let us know that Halo made Rolling Stone magazine - it's just a tiny blurb, describing Halo as a 'long-awaited 3d shooter' on the Xbox, and displaying the flying jeep screenshot recently released... but hey, mainstream press is mainstream press! (Louis Wu 03:00:43 UTC)



April 30, 2001 Link to this post

Halo SETI Team 14 day stats posted
Dink!... despite the infusion of 16 new members, the Halo SETI Marines lost a position in the Battle of the Teams, dropping out of the top 50 for the first time in almost a year. Ouch! Part of the blame can be placed on the four deserters, who, between them, pulled almost 2000 units out of the Halo coffers... but a big part of the problem is the low crunching action of the majority of the team. (Don't blame DarthFlounder - he's pulled within 121 units of the top spot...) The rest of you... turn that SETI screensaver back on! To see how YOU are doing, check the 14 day stats page. (Louis Wu 14:49:28 UTC)



April 26, 2001 Link to this post

Bungie webcam mystery
Dorram sent us in this Bungie webcam pic from yesterday. If you've been following some of the discussion on our forum you'll know what it's all about. Just what is on that screen? Bungie's webcam page can be found here. Pax. (Crux Fidelis 17:34:33 UTC)



April 19, 2001 Link to this post

New Miscellaneous Art available
Speaking of new uploads, we received ANOTHER anonymous upload, this time of a modified screenshot - you'll find it in our Miscellaneous Art section. Someone should claim this, as well. (Louis Wu 09:29:08 UTC)



April 16, 2001 Link to this post

Halo Preview at Gamecritics.com
Gamecritics.com has put put up a Halo preview that's worth reading. There's one new screenshot (pretty nice, though unfortunately small), and a reasonbly good analysis of the current position of Halo. There a couple of notable problems with the review, however, which make you wonder... for example, on Page 4, there's this passage:

It's also worth mentioning that many of the weapons won't actually look like guns. As a Microsoft rep has said, "In order to be sensitive to the needs of the mainstream consumer market and curb recent trends towards violence."

Readers with good memories will recognize this information as coming from R.net's April Fools Day post... if the author was taken in by THIS info, what ELSE is wrong? Go read it and decide for yourself. Update: d-trexx writes to say that our 'new screenshot' isn't new at all - PlanetXbox has had it in their archives since Gamestock. Guess we just missed it... Update 2: DOH! It's been in OUR screenshots section since March 20 - I put it there myself! It came from Bungie's new Halo site. I gotta stop using those aluminum pots to cook my tomato sauce in... (Louis Wu 14:05:07 UTC)



April 15, 2001 Link to this post

New Halo preview at PlayNOW
Thanks to Aginor, who noticed another preview of Halo at PlayNOW. It's generally on-target... though the screenshots are 18 months old (again), the system is listed as 'PC' (though the article itself focuses on the Xbox), and the Publisher is listed as 'Jack Of All Games'. I thought that maybe they were an Australian distributor (PlayNOW is an Australian site), but they seem to be based in Ohio. My guess is PlayNOW's review posting script is a bit... messed up. (Louis Wu 00:17:17 UTC)



April 12, 2001 Link to this post

Preview (sort of) at eUniverseGames
Thanks to Aginor, who noted (on our forum) that there's a new Halo preview over at eUniverseGames.com. Pretty clearly written by someone who didn't do their homework - screenshots are 18 months old, team list more than a year out of date (and not attributed to its source), and comments like this:

For instance, say some annoying fool is snipering your teammates you from a nearby hill, you jump in the nearest truck and drive up to the sniper, get out of the car and cut him up with your knife or shoot him with your AK-47. Then you get back in your ride and a teammate sees you, he jumps in the car and becomes the gunner and takes down other peeps who are in range or enemy aircrafts.

- it's still a pretty positive review of a game we're ALL waiting for. (Louis Wu 17:34:20 UTC)



April 12, 2001 Link to this post

New Halo preview in PC Gamer UK
fAt1 informs us that he finally got his subscription copy of PC Gamer UK (general release on the 14th) which has a new Halo preview. While there are no new in-game screenshots there is a piece of concept art of the human dropship (woohoo!). Here are some juicey quotes from the article courtesy of fAt1:

"As with Half-Life and the other great leaps in gaming, it's attention to detail that'll inspire knowing glances among gamers."

"Stealing their technology isn't just going to give you some cool ways to blow them to space-chunks, it's going to be essential to you success in the game."

"While levels are big, they're basically designed for recapturing that pillar-to-post fighting feel that was so inspiring in Half-life"

Finally:

"Well, sex sells and Halo, in an eye-meets-game and make beautiful love kind of way, is digital sex... It's going to be a feverish wait"

(Wirehead 07:49:06 UTC)



April 10, 2001 Link to this post

Halo to use the Tribes 2 engine?
News flash! We called him a troll, but maybe he knows more than we do! The Bungie Webcam is now showing a new Halo screenshot (here if you miss it)... it IS the Tribes 2 engine! (Before you hit that email link, ask yourself... did we really mean it?) Thanks, Aaron... (Louis Wu 22:36:35 UTC)



April 10, 2001 Link to this post

Fun with Photoshop
Nate writes that an early Halo screenshot has always annoyed him... so he decided to fix it. (Louis Wu 18:53:30 UTC)



April 9, 2001 Link to this post

This Grenade's For You
Last Friday's update has been added to the Halo Update Database - this week's search word is 'grenade'. See how long it took for Rob to go from 'hop[ing] to start working on a hand grenade soon' to being able to read the stenciling... (Louis Wu 02:28:51 UTC)



April 6, 2001 Link to this post

They're closer than we thought
Sam Kite points out a Tribes 2 preview at PC Zone UK with an... interesting screenshot. Go to the second page of the review, and check out the top left screenie. (Louis Wu 20:51:42 UTC)



April 4, 2001 Link to this post

Inside out and upside down
Harry Al-Shakarchi asks What if...

...it were the other way around: sitting in the jeep, you are in first person view, and on foot, third person...

Interesting question, Harry. :) (Thanks to Shacknews for the Planetside screenshots.) (Louis Wu 20:50:02 UTC)



April 4, 2001 Link to this post

They love it in Melbourne
John the Replicant writes to say that his local newspaper, the Melbourne, Australia Herald Sun, reviewed up-and-coming console technologies, and focused on the Xbox:

The interesting part was that even though they didn't use a screenshot from Halo, the author wrote that Halo was by far the most popular game at the recent M$ GameStock. It states that people were climbing over one another to play the game.

It's always nice when the mainstream print press (that is, not the gaming press) notices Halo. Thanks, John! (Louis Wu 12:53:26 UTC)



April 4, 2001 Link to this post

The first Halo game server starts up
Mike Larson writes to say that they've started up what aims to be the first and best dedicated Halo gaming server: HALOServer.com. There's nothing there yet (the site redirects to phiberoptix.com, a web hosting company), but they're configuring now. Guess it pays to get ready early! (Louis Wu 12:50:08 UTC)



April 3, 2001 Link to this post

New version of the Gamestock movie?
Thanks to Char (IMG), who noted on the R.net forum that ign.com has posted an edited version of the Gamestock movie - it's a bit over 4 megs in size, 320x240 in screen size, and 35 seconds in length, with a new (non-Marty-sounding) soundtrack... Char thinks it's what was shown at the Tokyo Game Show. (I poked around on a few ign.com sites, but couldn't find a story that went with this movie.) Worth a look, for those who can't handle a 182 MB download, or those who want to see every last tidbit of Halo media. (Louis Wu 08:51:09 UTC)



April 2, 2001 Link to this post

Set sail for a different kind of booty
Not Halo news, but new games don't come out of Bungie all that often... Pimps at Sea was announced recently. The site contains screenshots, a description of gameplay, and a large (100 MB) movie giving viewers a peek at the making of the game. Worth a look! (bungie.org has opened a fansite for the game, though it's rather sparse at the moment...) (Louis Wu 02:15:30 UTC)



March 28, 2001 Link to this post

New Halo coming in PC Gamer UK magazine?
$erial-ki!!A sends word that PC Gamer UK magazine are also advertising their next edition as follows:

'We VISIT BUNGIE to get all the latest news and incredible SCREENSHOTS of this stunning tactical shooter!'

$erial-ki!!A goes on to note that PC Gamer UK got new previously unseen shots in their last feature on Halo. So we might be lucky. :) (Ding 17:13:52 UTC)



March 26, 2001 Link to this post

The rumors have started
The rumor mill cometh... Justin Lambert sends in notice that ps2.ign.com is reporting a rumor that the Xbox will be delayed until mid-spring of 2002... could this be real, or just sour grapes from a site that covers a rival console? (Louis Wu 05:03:13 UTC)



March 23, 2001 Link to this post

EGM covers Halo in May 01 issue
B5RobMan@aol.com sends word that the May 2001 issue of Electronic Gaming Monthly contains an article on the Xbox version of Halo. The screens all use the original marine... but apparently, there's some additional coverage. When we know more, you'll know more. :) (Louis Wu 21:58:09 UTC)



March 23, 2001 Link to this post

High quality Halo screenshots (TIFF format)
Kudos to Char over on the Rampancy forum for spotting an archive of high quality Halo screenshots (TIFF format) over at xbox.com. The screenshots are the nine most recently released ones. Judging from the URL this is the Halo press material from the Games Developers Conference (GDC) 2001. The screenshots are huge so if you have a fast line grab them before they shut the shop! (Wirehead 09:50:51 UTC)



March 22, 2001 Link to this post

Halo in next month's PCGUK
fAt1, of MPZ Halo, writes to say that the latest copy of PC Gamer UK has a teaser for the next issue:

Exclusive, Halo: It's back, we visit Bungie to get all the latest news and incredible screenshots of this stunning new tactical shooter!

That issue should be on the stands on April 19th, and possibly in the hands of subscribers a few days before that... let's see who's fastest with the details! (Louis Wu 19:56:56 UTC)



March 22, 2001 Link to this post

More PC musings
And the questioning begins... Tom Van Sinden writes

A couple of observations:

(Sat Mar 10 15:26)
That glowing red light is a Microsoft Optical mouse.

(Sat Mar 10 15:47)
THAT looks like four-way split screen... hmm...

We just report what gets sent to us, folks... (Louis Wu 00:35:18 UTC)



March 21, 2001 Link to this post

Sound Hijinks
More behind-the-scenes stuff... Marty O'Donnell explains a bit about how the sound worked during the demo. To set the scene, Joe Staten said this in his reply to Mark Levin's post:

If my shooting style seemed erratic, it's because I was trying to stay in sync with the music. Notice how the last Grunt in the penetration fight dies "on cue"? To accomplish that I had to miss the Elite with most of a clip.

When I first read this, I said, 'Huh?' Marty cleared up what was happening:

I was in the back of the auditorium playing a CD of the music that was made for Joe's choreographed gameplay. There were four pieces, each with some cool internal hit points (as long as Joe hits his marks) and then I started each new piece to correspond to Joe's location. The sound engine will do this in the game, of course it won't be wall to wall music like this presentation was, but it'll be pretty cool.

Thank God Joe didn't crash... or fall into that first big shaft. It would have kind of screwed up the choreography.

The things you have to do to successfully demo a game! (Louis Wu 20:42:17 UTC)



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