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June 21, 2001 Link to this post

Halo Development Diary, part 2, at PlanetXbox
PlanetXbox has put up the second installment in their Halo Development Diary, wherein Level Designer Jaime Griesemer talks about training players to use Halo without boring them to death. Instead of step-by-step voiceovers, you'll learn skills as you go:

For instance, at one point you engage some Covenant from down a hallway and the only good cover is a side passage that leads around behind the Covenant, encouraging the Player to come out behind them and see them slowly sneaking up on where they last saw him.

He also talks about the things they DON'T want to have to teach you:

We're also hoping that some things won't need to be taught. As soon as you see a pair of giant armored hunters start bombarding the trees you are using as cover, we're assuming you'll learn to retreat pretty quickly.

It's a pretty good read - stop by and snag the rest! (Louis Wu 17:58:24 UTC)



June 9, 2001 Link to this post

Testers needed for a Halo screensaver
Eldar-colonel writes to say that freedom, of Garden of War, is building a Halo screensaver, and would like testers before he releases it. If you're interested, sign up on this forum. (Louis Wu 00:03:44 UTC)



June 7, 2001 Link to this post

Details from Gamestar's E3 video
Thanks to an intrepid HBO agent in Germany, we've gotten our hands on the Gamestar CD movie mentioned a few days ago. Now, we can't actually put this movie online yet (to do so would violate Gamestar's copyright), but we can tell you that it contains filmed footage from the first two missions, as do most of the E3 movies. There is a telltale red glow at the bottom of the image, indicating that (like other films) it was recorded off one of the plasma screen displays (they had small halogen lights underneath them, which cast these red glows on the screens themselves). However, the quality is very high, higher than most other stuff out there... and the gameplay is quite good - looks like the player is no novice. There are some interesting tidbits in this film, such as flying Covenant Elites, a look at the newest Covenant race, and a spectacular view of the jeep's undercarriage. We'll make this available as soon as we can - please be patient. (Louis Wu 20:24:41 UTC)



June 3, 2001 Link to this post

New German GameStar Halo video details
Massa webmaster over at Halo Network describes in detail the new German GameStar Halo video:

New GameStar-video: The same as with the last one - we're not yet allowed to publish it on the web. But one thing is sure - the quality is good and the footage is all new. It shows the E3-level from the beginning - well, not exactly... it starts with the escape-pod crashing onto the Halo. Player exits and the action starts. Some covenant-forces arrive with their version of the dropship, but they're no match for the marine, who is supported by some bobs. The battle goes on and the humans retreat onto some sort of platform which has been seen on the last official screenshots. From this position it is easy for the human-forces to take the covenant our. CUT, some jeep action (including the player running over some covenant with the jeep). CUT, some indoor-scenes (not very spectacular, but one of the new covenant [which also appeared on the recently published screens] appears and is killed) - that's it.

People who got the DVD-Version of the GameStar own the video in DVD-quality (well, as far as a filmed video can have DVD-quality ;o)

We need that movie! (Ding 13:57:28 UTC)



May 29, 2001 Link to this post

Halo SETI Team 7 day stats posted
You gotta love it when you totally forget you've done something. Halo SETI Team stats were collected yesterday, as they usually are on Mondays... but due to the holiday, we forgot completely to mention them. Team output was up a bit this week - nice job, folks! The Marines are holding steady at 49th place in the Battle of the Teams, but maybe with the two new additions (nurble and Calvin1331) the climb could start again. And what's with the HUGE increase in unit production from CowMutilator? See how YOU are doing on the 7 day stats page. (Louis Wu 09:33:05 UTC)



May 28, 2001 Link to this post

Halo a runner-up, says Gamespot
Gamespot has put up their 'Top Games of E3 2001'... and Halo takes runner-up in the Xbox category to Gun Valkyrie, an action-shooter from Smilebit. Gamespot was clear:

Halo's one-player mission was engaging and challenging, but the slowdown in the four-player split-screen mode was unavoidably visible.

They have not, however, lost hope:

While the framerate in multiplayer was a little rough, we expect that Halo will clean up nicely by the time it's released this November.

Go read the whole thing! (Poking around on Gamespot's site also pointed out this E3 2001 Preshow Hands-on that we seem to have missed from last week... they're pretty psyched about the AI. Check it out.) (Louis Wu 02:13:20 UTC)



May 26, 2001 Link to this post

Screenshots updated (finally)
Took a while to find some slow time... but the Screenshots section has been updated - you'll find the 15 official pics released by Microsoft last week on the Gaming Sites page, and a number of camera shots taken off the monitors at E3 on the Unofficial page. (Most, though not all, of these have already been seen on the bungie.org E3 2001 coverage page.) Enjoy! (Louis Wu 16:51:14 UTC)



May 24, 2001 Link to this post

Internet Xbox play unlikely at first
We hesitate to point this out, given how some folks tend to overreact to the words of Bungie employees... but it seems pretty clear from here. Matt Soell weighs in on the possibility of internet play for Halo - looks like it won't happen, at least for the initial release, on the Xbox. NOTE: He specifically limits his comments to the Xbox version:

I should make clear that I'm talking specifically about the Xbox version of Halo here.

Please - don't jump on this and start crying about how Bungie has cancelled internet play for the Mac/PC versions. Read the whole post for Matt's full explanation. (Louis Wu 19:15:41 UTC)



May 24, 2001 Link to this post

GamePC rates Halo a massive disappointment
Aginor pipes up on our forum, pointing out a GamePC E3 report, which gave Halo their 'Most Disappointing' award for the show (tied with the Xbox, in general). They didn't even like the single-player:

Their flagship game, Halo, was displayed in a four-way split screen (a la Golden Eye). The graphics were choppy and the resolution and detail obviously suffered from the split screen. Single player modes were being shown as well, but it was hard to see the visual differences between it and a game like Tribes 2.

Another victim of hype... (Louis Wu 16:35:46 UTC)



May 24, 2001 Link to this post

Another look at the Xbox controller
In what's quickly turning into Ph.D. day here at HBO, he points us to an MSXbox.com article that showcases some of the screenshots we took for the Fanfest V page and our E3 2001 coverage page. One that's worth a second look - the Xbox controller diagram. Never mind the errors... the diagram makes it clear how simple control really is. (Louis Wu 12:54:53 UTC)



May 24, 2001 Link to this post

8 megs of direct Halo goodness
Whoa - not sure how we (and every other Halo site out there, it seems) missed it, but Ph.D. posted an interesting link to our forum last week - xbox.ign posted a direct feed video (not filmed off a screen with a camcorder) of some Halo gameplay last Friday. It's in QuickTime format, and it's a bit dark... but definitely worth the 8 meg download. (Louis Wu 12:49:15 UTC)



May 22, 2001 Link to this post

3 gameplay movies at Coremagazine.com
Kudos to Aginor, who noticed that CoreMagazine.com posted a Halo impressions article, complete with movies. They had a bit of trouble with the jeep, but overall loved the game. There are three movies, all filmed with a camcorder off the plasma screens above the gaming rigs. The first two are solo play, the third is multiplay. (The multiplay shows four people obviously getting used to controls... hardly worth watching, except to see how splitscreen works.) The second movie shows the jeep driving in the ocean - you can see that the physics of vehicle/water interactions aren't finished yet. ;) All three films are 6-7 megs, in MPEG format, and showing roughly 30 seconds of gameplay each. Check 'em out! (Louis Wu 22:50:26 UTC)



May 21, 2001 Link to this post

Maximum Halo
By Saturday, I was E3'd out - I'd seen all I wanted to see, and decided I'd spend most of the day getting in as much Halo playtime as possible. I wrote up some of my thoughts about the day, and posted them to our forum - there's a lot more that can be said, but this should at least be a start. Comments are, of course, always welcome. (Louis Wu 17:37:43 UTC)



May 21, 2001 Link to this post

Net recap, bonus screenshot
Man, I'm so far behind, it's not even funny. Here's a recap of Halo stuff from around the web that we've missed (thanks to Rampancy.net and Battleground: Halo for some of these):

News/comic reports

  • Firing Squad caught Joe Staten's Halo presentation last Wednesday
  • Penny Arcade comments on the size of the Xbox controller
  • MSJolt loved solo play, hated multiplay

Fan impressions:

Movie Stuff

  • HaloCenter has added mirrors for the fanfest movies - 1 | 2 | 3
  • FilePlanet now has downloadable versions of the Xbox wmv movies: hi | lo
  • pc.ign.com has more gameplay footage (filmed off the screen at the show) - thanks, Sokar and Sikora

I'll be organizing screenshots, updating the movies page, adding new concept art and fan fiction, and putting up my own impressions and comments over the course of the next few days - it's amazing how much information there was, and how hard it is to slam it all up quickly. :) To apologize for the lag, here's a bonus shot of the bottom of the Covenant Dropship. (Louis Wu 14:54:55 UTC)



May 19, 2001 Link to this post

E3 play report from xbox.ign.com
Aardvark points out that xbox.ign.com has updated their Halo section with an E3 report (they've put all their notes, starting with the original 1999 Macworld look, on a single page)... but this one has an... um, interesting claim.

Admittedly choppy when battling it out with four or more buddies, the frantic squad-level action still has a ways to go in terms of visuals. Not quite on par with the PC demo floating around out there, the character models and resolution arenÕt as pretty as its computer brethren.

We'll put this as simply as we can - the last PC build was in the spring of 2000 - EVERYTHING since then has been Xbox. Jimmy Hoffa is floating around out there somewhere, too... but your chances of running across him are probably better than those of finding a Halo PC build less than a year old. (Louis Wu 14:01:15 UTC)



May 16, 2001 Link to this post

15 new Halo screenshots
15 new Halo screenshots over that MSXbox. Thanks Siva (W'rk). The same shots without Xbox logos can be seen over at Blue's News. Thanks Anaphiel. (Wirehead 18:45:08 UTC)



May 12, 2001 Link to this post

Halo on CNBC Australia
Eldar-colonel sends word that CNBC Australia ran a piece recently about cheap computer prices, on the technology news program E-Generation. During the piece, the E3 2000 trailer was showing on a whole series of screens for about 30 seconds. Nice product placement! (Louis Wu 10:08:19 UTC)



May 11, 2001 Link to this post

Do you worry about Halo hype?
Often, our forum is full of flaming, and first-time visitors asking standard questions, and whimsical musings... but every once in a while a thread comes along that asks some serious questions, and brings up some serious issues. carbon started such a thread last night - he was worried about the Halo hype. (Yeah, not a new issue, but he spelled out his concerns pretty clearly.) There's a nice response from Matt Soell in there, as well. Check it out! (Louis Wu 12:57:06 UTC)



May 9, 2001 Link to this post

CS Scandal
Stephan writes to let us in on an ugly little secret - Halo is just a mod for Counter-Strike! Dang, those Bungie guys had us fooled... (Louis Wu 21:05:05 UTC)



May 7, 2001 Link to this post

Painted ponies
Last Friday's Weekly Halo Update has been added to the Halo Updates Database. word of the week is 'shader' - how many different types have the Halo team developed, and when did they start? Shaders can be thought of as textures that provide special effects - animation effects, lighting effects, and so on. (Louis Wu 03:41:48 UTC)



May 7, 2001 Link to this post

UGO is lukewarm
Thanks to Aginor, who noticed a Halo article at UGO.com - they're pretty ho-hum about the current build. Basically, though, they're just not interested in split-screen multiplayer:

In the end, we're still interested to see what Bungie will do with the finished version of the game; whether its vast outdoor environments can be put to good use and whether the variety and pace of gameplay can live up to the standards set by the graphics engine. But we'll probably wait for the Internet-capable PC version to get REALLY excited.

Fair enough - let's see if any opinions change after E3. (Louis Wu 00:50:31 UTC)



May 5, 2001 Link to this post

Nextgen screens added to Screenshots section
Took a couple of days, but we've put up the new screens from the NextGen May 2001 article (in higher-res beauty than you'll find in the press scans) in our Screenshots section. Check 'em out. Pax. (Crux Fidelis 15:17:24 UTC)



May 4, 2001 Link to this post

Screenshots section updated
Okay, it didn't take so long - the new screenshots from the GamePro May 2001 Halo article are now in our Screenshots section, in higher resolution than you'll find in the scanned article mentioned below. NextGen coming soon. :) (Louis Wu 02:55:52 UTC)



May 4, 2001 Link to this post

May 2001 Gamepro Halo article scanned
Speaking of adding dead tree articles, we've also scanned in last month's GamePro article (it's only one page, but weighs in at a hefty 382K) - short, but again, there are new shots, and the info is mostly on target. If only they hadn't used that nasty 'X' background... Higher-res versions of the new shots here, too, will be added to the Screenshots section soon. (Louis Wu 02:19:03 UTC)



May 4, 2001 Link to this post

May 2001 NextGen article rescanned
Don't take this as a shot at Free... but we rescanned the May NextGen article, in a size that's intermediate to the two he offers on Bungie Sightings, and at a higher image quality level. You'll find it on our Press page. (We'll be adding hi-res versions of the actual new screens to the Screenshots section in the next few days.) There's some great info there, if you haven't read it yet... and some nice pics. (Louis Wu 02:11:47 UTC)



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