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Subject: Matt's Halo Update - March 23, 2001
Date: Fri, 23 Mar 2001 15:50:11 -0800
x-sender: matt@mail.bungie.com
From: Matt Soell <matt@bungie.com>
Mime-Version: 1.0

"They say that Halo Update is a bad mother-"
"Shut your mouth!"
"I'm just talking 'bout the Halo Update."
"I can dig it."

- Chucky has made great strides toward getting breakable surfaces in the 
game.

- Aiming works better; you can no longer target enemies hiding behind 
objects, but you can target enemies in moving vehicles.

- There's a snazzy new muzzle flash for the pistol and new ammo casings 
for pistol rounds.  If you were to look at the back of a pistol casing in 
midair, you'd be able to read the words on the back of it, and see that 
the firing pin hits slightly off-center.

- AI characters now have a chance of firing their weapon during a death 
spasm.

- The Covenant Elite only seek cover if you do, making them, in Rick's 
words, "more Terminator-esque."

- Did some more work on the model and environment shaders.

- Chucky took on a horde of grunts with a pistol and tried to get rid of 
them all with headshots.  He lost.

- Mat is modifying the editor to be of greater use to the Sin-O-MatiXXX 
team.

- Speaking of which, there's a new member of the Sin-O-MatiXXX team: Adam 
Crockett.  He's currently modeling the exterior of the Pillar of Autumn.  
The team is also currently working on bringing Cortana to life.


Matthew Soell
Community Guy / Keeper of the Bungie Way
Bungie Studios
matt@bungie.com
bungie.org