| Bungie Presents: Halo Babies By Matt Soell
 April 1, 2002
       After eleven years of producing 
innovative games for Macs, PCs and the Xbox videogame console, we at 
Bungie are thrilled to announce our first foray into the realm of 
non-interactive entertainment: Halo Babies, a new animated television 
series scheduled to debut this fall. Halo Babies takes the basic concepts, storyline and characters of 
Halo and replaces the bloody combat with a more playful variant suitable
 for all ages.  Backdrops are generated using the Halo engine, which 
allows artists to quickly generate and animate photorealistic scenery, 
while the characters will be animated in the more traditional 2D method 
by professional animators.  This groundbreaking marriage of old and new 
animation techniques has resulted in a stunning visual look which set 
off a bidding war between the four major TV networks.  The visual look 
and feel of the show is overseen by Lorraine McLees, whose previous 
experience in the animation industry made her an obvious choice to head 
up Bungie's first venture into the Saturday-morning cartoon business.  
"Halo Babies is our chance to show that there's more to Bungie than 
blood and bullets," says McLees.  "It's also a chance to use Bungie's 
talents for visual storytelling in a way that lets us reach children and
 act as a positive influence in their lives." 
|   |  
| Looks like our little Master Chief should pick on someone his own size. (from Episode HB7: "Little Cyborg, Big Heart") |  True to their action-game lineage, the kids of Halo 
Babies find lots of time for rough-and-tumble horseplay during their 
many adventures.  But over the course of each 30 minute episode they'll 
also learn important lessons about sharing, playing fair, and helping 
others along the way.  Additionally, each episode contains a musical 
interlude composed by Bungie's own Martin O'Donnell, with lyrics 
concerning the episode's theme or lesson by Joseph Staten.  "I worked in
 television for years," says O'Donnell, "so I guess you could say I'm 
returning to my roots with Halo Babies.  It's definitely a challenge to 
compose a brand-new song for every episode, but I'm enjoying it 
immensely.  I can honestly say that Halo Babies contains some of my best
 work." 
|   |  
| Sarge informs a couple of rowdy crewmen that
 "rough-housing in the armory is a good way to lose an eye!" (from 
Episode HB19: "Real Marines Don't Cry") |  While there's no question of the show's artistic 
merits, Halo Babies may seem like a strange project for a video game 
developer.  Perhaps the best explanation of this bold new move comes 
from Alexander Seropian, co-founder of Bungie Studios: "Halo is the 
biggest hit Bungie has ever had, but we always felt that it could have 
been even bigger if the subject matter hadn't restricted the game to an 
older audience.  I know some of our long-time fans might wonder if this 
is the right thing for Bungie to do, and I want to stress that we intend
 to keep making great games.  But it's always been a big part of the 
Bungie philosophy to continually push ourselves and try new things; now 
that we've got Microsoft's marketing muscle behind us, it makes sense 
for us to take Halo to the next level and turn the franchise into 
something the entire family can enjoy." 
|   |  
| Cortana lets 343 Guilty Spark know that 
fibbing about Halo's true purpose is wrong. (from Episode HB8: 
"Truth...and Reconciliation") |  Doug Zartman, a one-time Bungie employee who now 
works in Microsoft's Franchise Development Group, is equally 
enthusiastic about the cultural and commercial aspects of Halo Babies.  
"We think Halo Babies is going to be big for Bungie and Microsoft, and 
we're going to support this project in a very big way.  We've already 
made deals for traditional action figures, plush dolls, clothing, 
bedsheets, pajamas, school supplies, lunchboxes - you name it, I've been
 signing deals with companies who want to manufacture and sell it.  The 
original Halo put off a lot of potential partners due to the Mature 
rating, but everybody wants a piece of Halo Babies.  The kids in the 
focus groups are going nuts over the Halo Babies toy prototypes, and 
it's safe to say those are going to be THE hot thing this holiday 
season.  It's definitely a creative leap for Bungie, but it's also the 
best business decision they've ever made." Look for more information about Halo Babies, including more stills 
and video clips, on this site in the weeks and months to come. 
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