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View News Story

Bungie Presents: Halo Babies
By Matt Soell
April 1, 2002

After eleven years of producing innovative games for Macs, PCs and the Xbox videogame console, we at Bungie are thrilled to announce our first foray into the realm of non-interactive entertainment: Halo Babies, a new animated television series scheduled to debut this fall.

Halo Babies takes the basic concepts, storyline and characters of Halo and replaces the bloody combat with a more playful variant suitable for all ages. Backdrops are generated using the Halo engine, which allows artists to quickly generate and animate photorealistic scenery, while the characters will be animated in the more traditional 2D method by professional animators. This groundbreaking marriage of old and new animation techniques has resulted in a stunning visual look which set off a bidding war between the four major TV networks. The visual look and feel of the show is overseen by Lorraine McLees, whose previous experience in the animation industry made her an obvious choice to head up Bungie's first venture into the Saturday-morning cartoon business. "Halo Babies is our chance to show that there's more to Bungie than blood and bullets," says McLees. "It's also a chance to use Bungie's talents for visual storytelling in a way that lets us reach children and act as a positive influence in their lives."

Looks like our little Master Chief should pick on someone his own size. (from Episode HB7: "Little Cyborg, Big Heart")

True to their action-game lineage, the kids of Halo Babies find lots of time for rough-and-tumble horseplay during their many adventures. But over the course of each 30 minute episode they'll also learn important lessons about sharing, playing fair, and helping others along the way. Additionally, each episode contains a musical interlude composed by Bungie's own Martin O'Donnell, with lyrics concerning the episode's theme or lesson by Joseph Staten. "I worked in television for years," says O'Donnell, "so I guess you could say I'm returning to my roots with Halo Babies. It's definitely a challenge to compose a brand-new song for every episode, but I'm enjoying it immensely. I can honestly say that Halo Babies contains some of my best work."

Sarge informs a couple of rowdy crewmen that "rough-housing in the armory is a good way to lose an eye!" (from Episode HB19: "Real Marines Don't Cry")

While there's no question of the show's artistic merits, Halo Babies may seem like a strange project for a video game developer. Perhaps the best explanation of this bold new move comes from Alexander Seropian, co-founder of Bungie Studios: "Halo is the biggest hit Bungie has ever had, but we always felt that it could have been even bigger if the subject matter hadn't restricted the game to an older audience. I know some of our long-time fans might wonder if this is the right thing for Bungie to do, and I want to stress that we intend to keep making great games. But it's always been a big part of the Bungie philosophy to continually push ourselves and try new things; now that we've got Microsoft's marketing muscle behind us, it makes sense for us to take Halo to the next level and turn the franchise into something the entire family can enjoy."

Cortana lets 343 Guilty Spark know that fibbing about Halo's true purpose is wrong. (from Episode HB8: "Truth...and Reconciliation")

Doug Zartman, a one-time Bungie employee who now works in Microsoft's Franchise Development Group, is equally enthusiastic about the cultural and commercial aspects of Halo Babies. "We think Halo Babies is going to be big for Bungie and Microsoft, and we're going to support this project in a very big way. We've already made deals for traditional action figures, plush dolls, clothing, bedsheets, pajamas, school supplies, lunchboxes - you name it, I've been signing deals with companies who want to manufacture and sell it. The original Halo put off a lot of potential partners due to the Mature rating, but everybody wants a piece of Halo Babies. The kids in the focus groups are going nuts over the Halo Babies toy prototypes, and it's safe to say those are going to be THE hot thing this holiday season. It's definitely a creative leap for Bungie, but it's also the best business decision they've ever made."

Look for more information about Halo Babies, including more stills and video clips, on this site in the weeks and months to come.



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